Roleplaying Games

Numenera: The Truth of Names

What is it to be human? What is the nature of a name?

Drew, a young explorer, journeys through the hostile wastelands. Accompanied by a techno-sorcerer who calls herself The Revelation and Imtu, a varjellan whose ancestors descended from the stars, they cross paths with an extraordinary woman who offers the group shelter, food, and safety in their moment of need.

She asks for nothing in return—but of course she has her secrets. And safety, in the Ninth World’s wastes, is never guaranteed.

The Truth of Names is a novella set against the evocative world of Monte Cook’s Numenera roleplaying game. The Ninth World, shaped by a billion years of civilizations grand and fallen, is filled with stories. Come explore it.

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Kobold Guide to Worldbuilding, Volume 2

Learn to Build Worlds with Titans of Fantasy and Tabletop!

Middle-Earth, Faerûn, Westeros, Eberron, The World of the Wheel, Exandria … these richly-detailed fantasy worlds have captured the imaginations of legions of fans worldwide. These settings offer worldbuilding that launched a thousand—or a thousand thousand—dreams.

Whether you’re worldbuilding because you want to write the next Game of Thrones, intend to build a rich, vibrant world to enthrall the players of an upcoming tabletop RPG campaign, or you’re just curious to find out how all these creators did it, the Kobold Guide to Worldbuilding, Volume 2, puts a team of master world-architects at your side.

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